On a game engine like Unity3D, the number of triangles on a mesh is of crucial importance to performance. Unity should have included procedural mesh generators for all its base objects as a lot of new developers end up using…

Level Painter – fast level editor for grid-based 2D games

The personal project of this weekend was to create a smart and intuitive level editor using the artwork Helpful Strangers have created for a project over at unit9. This is what the result looks like:

Get values from parameters in an NSURL string

I just came across a post that I made a while ago on StackOverflow, regarding a good way to extract the values of parameters from an URL. I completely forgot I have replied to that matter or that I have written…